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Date/Time
Date - 12-09-2026
8:30 - 21:30
Location
Ungdomshuset Odense
Facebook link: Click Here!
Categories
Blood Fall 2026 – The Nurgle Takeover
Ungdomshuset Odense, Nørregade 60, 3. sal, 5000 Odense.
Eurobowl 2026 rules – Part of Danish Masters!
The Blood God has fallen ill with a severe case of the man-flu (God-flu?), hence the flow of blood has lessened in the blood red hills of Vejle..
Luckily (or maybe not so lucky) for all you Blood Bowl fans, Papa Nurgle has stepped in to help, turning all those pools of blood into maggot infested pools of pus, and will be hosting this years Blood Fall event in Odense, in front of his pus and vomit crazed crowd of disease riden nurgle demons.
The Roster Creation Rules are those of the 2026 Eurobowl ruleset: https://www.eurobowl.eu/entrance-options/
In addition to the Roster Creation rules, the tournament also uses the GDR rules for general issues:
https://bloodbowl.dk/gdr-general-danish-rules/
https://bloodbowl.dk/gdr-general-danish-rules/
Build and register your team on tourplay: https://tourplay.net/en/blood-bowl/blood-fall-2026
Schedule:
9.00 Doors Open
9.30 Game 1 starts
12.00 Lunch break, options near by
12.45 Game 2 starts
15.15 Short break
15.30 Game 3 starts
18.00 Dinner break, options near by
18.45 Game 4 starts
21.45 Short break before announcement of winners and honorable mentions.
9.00 Doors Open
9.30 Game 1 starts
12.00 Lunch break, options near by
12.45 Game 2 starts
15.15 Short break
15.30 Game 3 starts
18.00 Dinner break, options near by
18.45 Game 4 starts
21.45 Short break before announcement of winners and honorable mentions.
There are 2,5 hours per game and time will be called and enforced.
If you want to use a chess clock, your opponent will have to oblige. You need to provisde the chess clock yourself.
If you want to use a chess clock, your opponent will have to oblige. You need to provisde the chess clock yourself.
Score:
2 Points are awarded for a victory.
1 Point for a Draw.
0 Points for a Loss.
2 Points are awarded for a victory.
1 Point for a Draw.
0 Points for a Loss.
Tiebreakers:
Sonneborn-Berger (opponent score)
CAS for
CAS net
TD for
TD net
Sonneborn-Berger (opponent score)
CAS for
CAS net
TD for
TD net
House rules:
BLOODCRAZED CROWD:
Nurgle demons in the crowd are even more fickle than your avarage blood bowl fan, and will cheer more for which ever team satisfies their bloodlust. Their memory is short lived however, and loyalty only lasts for so long.
Roll for fanfactor as normal at the start of the game, and follow the normal rules for the first kick off event.
For all following kick off events during the game, add +1 fan factor and +1 cheerleader to which ever team has made the most recent crowd surf. (if no crowd surf has been made, then no team gains the additional +1 – and both coaches should feel ashamed of them selves, and appologize to the crowd)
Nurgle demons in the crowd are even more fickle than your avarage blood bowl fan, and will cheer more for which ever team satisfies their bloodlust. Their memory is short lived however, and loyalty only lasts for so long.
Roll for fanfactor as normal at the start of the game, and follow the normal rules for the first kick off event.
For all following kick off events during the game, add +1 fan factor and +1 cheerleader to which ever team has made the most recent crowd surf. (if no crowd surf has been made, then no team gains the additional +1 – and both coaches should feel ashamed of them selves, and appologize to the crowd)
POOLS OF BLOOD:
Every Blood Bowl pitch in Odense is soaked in blood and maggot infested pus, and can no longer absorb the new blood that continues to spill on it. There for, any new casualty will cause a pool of blood to form in the square where the casualty occured (the square in which the players was placed prone before armor and injury rolls are made). The ground in that square becomes wet and muddy with blood, causing players to sink in and get stuck in the bloody mud.
This means, that leaving a square with a Pool of Blood costs and additional point of movement. (When moving through and when starting your movement in that square).
Every Blood Bowl pitch in Odense is soaked in blood and maggot infested pus, and can no longer absorb the new blood that continues to spill on it. There for, any new casualty will cause a pool of blood to form in the square where the casualty occured (the square in which the players was placed prone before armor and injury rolls are made). The ground in that square becomes wet and muddy with blood, causing players to sink in and get stuck in the bloody mud.
This means, that leaving a square with a Pool of Blood costs and additional point of movement. (When moving through and when starting your movement in that square).
Clearifications:
– markers will be provided at the tournament.
– only one movement point left when leaving the square requires a rush (and a rush roll) to leave te square. a second rush can be used after as normal.
– no movement left when wanting to leave the square requires the use of two rushes, BUT only one rush roll.
– A follow up out of the square as part of a blitz action also costs the additional point of movement. Following up blocks not part of a blitz action are not affected.
– The “Hit n’ run” skill can NOT be used to leave the square, as the player is to stuck in the muddy pool of blood.
– It is possible to jump over the pool of blood, like if it was a prone player. Hence not costing an ekstra point of movement, but having to roll for the jump.
– markers will be provided at the tournament.
– only one movement point left when leaving the square requires a rush (and a rush roll) to leave te square. a second rush can be used after as normal.
– no movement left when wanting to leave the square requires the use of two rushes, BUT only one rush roll.
– A follow up out of the square as part of a blitz action also costs the additional point of movement. Following up blocks not part of a blitz action are not affected.
– The “Hit n’ run” skill can NOT be used to leave the square, as the player is to stuck in the muddy pool of blood.
– It is possible to jump over the pool of blood, like if it was a prone player. Hence not costing an ekstra point of movement, but having to roll for the jump.
Bring your blood bowl face , a good mood and a team. Pitches are provided by Fønix, so you can leave yours at home. (Thank you Fønix!)
Price: 40 dkr/5 euro. This covers Fee to Danish Master, tourplay, a little breakfast, coffee and a prize or two.
No food this time, but options close by. Beer and soda can be bought on site (Thx again Fønix)
No food this time, but options close by. Beer and soda can be bought on site (Thx again Fønix)
Pay by mobilepay to Ulrik on +45 61699456. Include your NAF name and NAF number.
Payment and roster deadline is Sunday September 6th at midnight.
Fønix memebers get a discount and can participate for free, but will still need to submit their roster on tourplay by the deadline as well as message Ulrik on 61699456 (or via fb on messenger) to sign up with NAF name and NAF number.
Payment and roster deadline is Sunday September 6th at midnight.
Fønix memebers get a discount and can participate for free, but will still need to submit their roster on tourplay by the deadline as well as message Ulrik on 61699456 (or via fb on messenger) to sign up with NAF name and NAF number.
